a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
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Updated
Mar 23, 2026 - C++
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
DAILY OFFICIAL BUILDS INCLUDING LATEST OPENAL SOFT: https://github.com/kcat/dsoal/releases/tag/latest-master DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
Reconstructing DX-Ball 1.07 with REA, backed by original-x86 differential tests and pinned MSVC byte-exact oracles.
Go-based music tracker
Emulation A3D interface based on DirectSound3D.
A DirectSound/WASAPI wrapper for winmm.dll to emulate CD-DA playback for old games.
Open Sound Refenation - Open-Source Windows DAW
Game framework/API/wrapper for develop games for Windows with Visual Basic 6.0 or .NET and DirectX | Biblioteca de desarrollo de juegos para Windows con Visual Basic 6.0 o .NET y DirectX.
A drop-in dsound.dll that brings back EAX, 3D audio, surround and DirectMusic to classic games on modern Windows and Wine
Hitman Codename 47
A demo program for Delphi thats play mp3 files with DirectSound/OpenAl by using the famous minimp3 library built in. No external mp3 decoder required
A stress-tested universal ASIO router built for acoustic measurement and sustained high-throughput audio. Cross-route WASAPI, native ASIO, WDM-KS, DirectSound and MME, with bit-perfect PCM up to 1536 kHz on supported devices, per-channel THD Compensation and Adaptive Notch.
Adjusts audio speed for Windows games
A DirectSound re-implementation for Sound Blaster 16 audio in QEMU, v86, and other emulators.
Native EAX for Linux via OpenAL Soft
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