Accidental Noise Library in Godot Engine enhanced with visual noise editor
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Updated
Aug 5, 2022 - C++
Accidental Noise Library in Godot Engine enhanced with visual noise editor
Isosurface extraction using Marching Cubes and pure WebGL.
Convert models from GoldSource engine to Source engine with AI
A utility for processing a texture using its normal map.
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
Convert the normal maps used in the game Transformers: Fall of Cybertron to the Mikk format
AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Ins…
simple open source library for game development
Using OpenGL to render meshes with texture and bump mapping
3D Project using Ray-Tracing in C
Demonstration of handling texture mapping, bump mapping, lighting, blending, specular and normal maps.
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