Selected work · Skills · Contact
I'm Darya Ulyanova, a game developer working in Unity / C# and TypeScript / PixiJS. I build gameplay, interactive objects, UI, animation, and effects that respond to the player.
01 / SELECT GAME
Browser puzzle · Developed for DRA
Use clues to place characters on the map and reconstruct the scene.
Cover art · DRA
02 / SELECT GAME
Game development team · Meriin Media
I build and improve gameplay systems and UI and integrate new features into the game.
▶ Play the demo on Steam · Steam page
Official Steam cover · Meriin Media
03 / SELECT GAME
First-person prototype · One-week Unity test assignment
Prepare coffee, interact with objects, and talk to customers in a late-night café with branching dialogue.
Dino Island / Dino Island 2 — I took part in development as a member of an external contractor's team.
- Dino Island: Google Play · App Store
- Dino Island 2: Google Play · App Store
My previous commercial experience includes working in a contractor's team on existing 2D children's games: integrating scenes and prefabs, implementing mini-games and drag-and-drop interactions, adapting UI to mobile screen sizes, and fixing gameplay bugs.
- Gameplay & integration: Unity, C#, prefabs, interactive objects, UniTask, and VContainer.
- UI & localization: mobile layouts, TextMeshPro, and I2 Localization.
- Animation & feedback: Animator, Spine, Timeline, DOTween, and synchronizing VFX and audio with gameplay.
More projects & learning
- BigShotDrive! — a Unity driving and shooting project with AI traffic, a shop, scoring, and saved progress.
- TANKS! — a top-down tank project with local players and AI, rounds, win tracking, and RU/EN language selection.
- Ruby's Adventures — a Unity Learn project using Input System and UI Toolkit, with movement, shooting, dialogue, and health.
- Unity Play profile · Unity Learn profile
GitHub stats
Updated daily from public GitHub data. Private projects and GitLab work are not included; language shares reflect code volume, not proficiency.
For game development opportunities and collaboration, reach me by email or on Telegram. Compose in Gmail






